Special Effects: Still in Search of Wonder

[Michele Pierson] ↠ Special Effects: Still in Search of Wonder ✓ Download Online eBook or Kindle ePUB. Special Effects: Still in Search of Wonder The book touches on landmark films that have shaped the place of special effects in contemporary cinema, including Star Wars, Terminator 2, Jurassic Park, Independence Day, Men in Black, and The Matrix.. She examines the role popular publications -- science, genre, and computer magazines -- have played in the development of connoisseurship; and critiques how film and cultural studies scholarship on special effects has dealt with theorizing their receptio

Special Effects: Still in Search of Wonder

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Rating : 4.75 (903 Votes)
Asin : 0231125631
Format Type : paperback
Number of Pages : 256 Pages
Publish Date : 2013-07-05
Language : English

DESCRIPTION:

The book touches on landmark films that have shaped the place of special effects in contemporary cinema, including Star Wars, Terminator 2, Jurassic Park, Independence Day, Men in Black, and The Matrix.. She examines the role popular publications -- science, genre, and computer magazines -- have played in the development of connoisseurship; and critiques how film and cultural studies scholarship on special effects has dealt with theorizing their reception. Pierson suggests new ways of understanding special effects and the popular science-fiction that features them in an analysis ranging from popular science and magic in the late nineteenth century to Hollywood science fiction cinema in the late twentieth century

(John McGowan-Hartmann Senses of Cinema) . It is something of a cliché to think of special effects as 'movie magic,' but Pierson helps us to understand the substance behind that cliché, tracing our current fascination with computer-generated imagery back to discourses about magic and popular science in the late nineteenth century. This is not a 'nuts and bolts'history of onscreen magic, but a specific analysis of the 'cultural reception'that visual effects have enjoyed throughout the history of cinema. (Henry Jenkins, Director, Comparative Media Studies Program, MIT author of Textual Poachers: Television Fans and Participator)Intriguing. Much as these earlier magicians helped to excite public interest

Michele Pierson is lecturer in film studies and visual culture at the University of Queensland, Australia.

Curupira said Contents. Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions "Contents" according to Curupira. Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 89Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. . The Wonder Years and Beyond: 1989-1995 9Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 12Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Retrofuture/Retrovision 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 1Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 7 The Case of Ed. "Contents" according to Curupira. Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 89Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. . The Wonder Years and Beyond: 1989-1995 9Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 12Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Retrofuture/Retrovision 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 1Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 7 The Case of Ed. Scientific American Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 6"Contents" according to Curupira. Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 89Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. . The Wonder Years and Beyond: 1989-1995 9Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 12Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Retrofuture/Retrovision 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 1Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 7 The Case of Ed. . From Cult-Classicism to Technofuturism 5"Contents" according to Curupira. Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 89Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. . The Wonder Years and Beyond: 1989-1995 9Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 12Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Retrofuture/Retrovision 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 1Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 7 The Case of Ed. The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 89Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. . The Wonder Years and Beyond: 1989-1995 9Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 1"Contents" according to Curupira. Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 89Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. . The Wonder Years and Beyond: 1989-1995 9Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 12Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Retrofuture/Retrovision 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 1Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 7 The Case of Ed. Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. Retrofuture/Retrovision 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 1Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 1Contents Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. 62. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 131Contents Curupira Acknowledgments viiIntroduction: Special Effects and the Popular Media 11. Magic, Science, Art: Before Cinema 11 Natural Magic 17 Science Fictions 22 Scientific American 33 Millennial Magic 462. From Cult-Classicism to Technofuturism 52 The Limits of Convergence 58 Photon and Stop-Motion Animation 66 Corporate Futurism/Technofuturism 77 Home Production 893. The Wonder Years and Beyond: 1989-1995 93 On Genre 101 Reinventing the Cinema of Attractions 118 Digital Art Effects 123 Retrofuture/Retrovision 1314. Crafting a Future for CGI 137 The Case of Ed. . Crafting a Future for CGI 137 The Case of Ed. 7 The Case of Ed

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